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UNREAL TOURNAMENT
My goal was to make a level for the unreal tournament game. My constraints were to make the level of an fps, where eight players fight against one another.
You can find below my document of intentions and references (French version).








Each of my arenas has an average of three entries/exits. The snipers have open areas at the mast of the sailboat and the footbridges in order to accentuate the fear of the void and the danger I wanted the players to feel. The circulation is fluid and the elements of the decor (boxes in particular) make it possible to hide partially.
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Below are some screenshots of the level.









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